I'm only three or fours hours into the game, but having played the original game like crazy I can already tell that they've really hit that fine balance between staying authentic to the original while still bringing the game into the modern age. By that standard, this game has really exceeded my expectations. An achievement is an Xbox 360 reward for completing an in-game act, such as completing a quest, performing well in a job, or performing another specific action.
In general, I feel that Fable Anniversary does exactly what I've always wanted a Fable remake to do: don't mess the original game up but still make it look and sound amazing and maybe throw a few new features in for good measure.
There's been some visual overhauls, the sound seems to have been reworked as well, and the menu system and controls have been updated accordingly. I think it was wise that the team took care in not tampering with the formula of the original. There's so many elements that, despite being dated by today's standards, are responsible for the original Fable game being the success that it was. The broader context of the game has to be kept in mind. Fable III is the latest installment to the action-packed and critically acclaimed Xbox 360 and Windows franchise that has sold. However, that'd be a bit of a misnomer as far as reviews go.
#Fable 3 achievements series#
However, that'd be a bit of a When reviewing a game like Fable Anniversary, there's a tendency to try and review it as a brand new game. Even if 'Fable 3' doesn't include Kinect support at launch, it will have a King's ransom worth of Xbox Live Achievements to unlock, and you don't need to be intimately familiar with the series to. When reviewing a game like Fable Anniversary, there's a tendency to try and review it as a brand new game.